📄 Source: StatsResponse.php
<?php
/*
* Copyright 2014 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
namespace Google\Service\Games;
class StatsResponse extends \Google\Model
{
protected $internal_gapi_mappings = [
"avgSessionLengthMinutes" => "avg_session_length_minutes",
"churnProbability" => "churn_probability",
"daysSinceLastPlayed" => "days_since_last_played",
"highSpenderProbability" => "high_spender_probability",
"numPurchases" => "num_purchases",
"numSessions" => "num_sessions",
"numSessionsPercentile" => "num_sessions_percentile",
"spendPercentile" => "spend_percentile",
"spendProbability" => "spend_probability",
"totalSpendNext28Days" => "total_spend_next_28_days",
];
/**
* Average session length in minutes of the player. E.g., 1, 30, 60, ... . Not
* populated if there is not enough information.
*
* @var float
*/
public $avgSessionLengthMinutes;
/**
* The probability of the player not returning to play the game in the next
* day. E.g., 0, 0.1, 0.5, ..., 1.0. Not populated if there is not enough
* information.
*
* @var float
*/
public $churnProbability;
/**
* Number of days since the player last played this game. E.g., 0, 1, 5, 10,
* ... . Not populated if there is not enough information.
*
* @var int
*/
public $daysSinceLastPlayed;
/**
* The probability of the player going to spend beyond a threshold amount of
* money. E.g., 0, 0.25, 0.50, 0.75. Not populated if there is not enough
* information.
*
* @var float
*/
public $highSpenderProbability;
/**
* Uniquely identifies the type of this resource. Value is always the fixed
* string `games#statsResponse`.
*
* @var string
*/
public $kind;
/**
* Number of in-app purchases made by the player in this game. E.g., 0, 1, 5,
* 10, ... . Not populated if there is not enough information.
*
* @var int
*/
public $numPurchases;
/**
* The approximate number of sessions of the player within the last 28 days,
* where a session begins when the player is connected to Play Games Services
* and ends when they are disconnected. E.g., 0, 1, 5, 10, ... . Not populated
* if there is not enough information.
*
* @var int
*/
public $numSessions;
/**
* The approximation of the sessions percentile of the player within the last
* 30 days, where a session begins when the player is connected to Play Games
* Services and ends when they are disconnected. E.g., 0, 0.25, 0.5, 0.75. Not
* populated if there is not enough information.
*
* @var float
*/
public $numSessionsPercentile;
/**
* The approximate spend percentile of the player in this game. E.g., 0, 0.25,
* 0.5, 0.75. Not populated if there is not enough information.
*
* @var float
*/
public $spendPercentile;
/**
* The probability of the player going to spend the game in the next seven
* days. E.g., 0, 0.25, 0.50, 0.75. Not populated if there is not enough
* information.
*
* @var float
*/
public $spendProbability;
/**
* The predicted amount of money that the player going to spend in the next 28
* days. E.g., 1, 30, 60, ... . Not populated if there is not enough
* information.
*
* @var float
*/
public $totalSpendNext28Days;
/**
* Average session length in minutes of the player. E.g., 1, 30, 60, ... . Not
* populated if there is not enough information.
*
* @param float $avgSessionLengthMinutes
*/
public function setAvgSessionLengthMinutes($avgSessionLengthMinutes)
{
$this->avgSessionLengthMinutes = $avgSessionLengthMinutes;
}
/**
* @return float
*/
public function getAvgSessionLengthMinutes()
{
return $this->avgSessionLengthMinutes;
}
/**
* The probability of the player not returning to play the game in the next
* day. E.g., 0, 0.1, 0.5, ..., 1.0. Not populated if there is not enough
* information.
*
* @param float $churnProbability
*/
public function setChurnProbability($churnProbability)
{
$this->churnProbability = $churnProbability;
}
/**
* @return float
*/
public function getChurnProbability()
{
return $this->churnProbability;
}
/**
* Number of days since the player last played this game. E.g., 0, 1, 5, 10,
* ... . Not populated if there is not enough information.
*
* @param int $daysSinceLastPlayed
*/
public function setDaysSinceLastPlayed($daysSinceLastPlayed)
{
$this->daysSinceLastPlayed = $daysSinceLastPlayed;
}
/**
* @return int
*/
public function getDaysSinceLastPlayed()
{
return $this->daysSinceLastPlayed;
}
/**
* The probability of the player going to spend beyond a threshold amount of
* money. E.g., 0, 0.25, 0.50, 0.75. Not populated if there is not enough
* information.
*
* @param float $highSpenderProbability
*/
public function setHighSpenderProbability($highSpenderProbability)
{
$this->highSpenderProbability = $highSpenderProbability;
}
/**
* @return float
*/
public function getHighSpenderProbability()
{
return $this->highSpenderProbability;
}
/**
* Uniquely identifies the type of this resource. Value is always the fixed
* string `games#statsResponse`.
*
* @param string $kind
*/
public function setKind($kind)
{
$this->kind = $kind;
}
/**
* @return string
*/
public function getKind()
{
return $this->kind;
}
/**
* Number of in-app purchases made by the player in this game. E.g., 0, 1, 5,
* 10, ... . Not populated if there is not enough information.
*
* @param int $numPurchases
*/
public function setNumPurchases($numPurchases)
{
$this->numPurchases = $numPurchases;
}
/**
* @return int
*/
public function getNumPurchases()
{
return $this->numPurchases;
}
/**
* The approximate number of sessions of the player within the last 28 days,
* where a session begins when the player is connected to Play Games Services
* and ends when they are disconnected. E.g., 0, 1, 5, 10, ... . Not populated
* if there is not enough information.
*
* @param int $numSessions
*/
public function setNumSessions($numSessions)
{
$this->numSessions = $numSessions;
}
/**
* @return int
*/
public function getNumSessions()
{
return $this->numSessions;
}
/**
* The approximation of the sessions percentile of the player within the last
* 30 days, where a session begins when the player is connected to Play Games
* Services and ends when they are disconnected. E.g., 0, 0.25, 0.5, 0.75. Not
* populated if there is not enough information.
*
* @param float $numSessionsPercentile
*/
public function setNumSessionsPercentile($numSessionsPercentile)
{
$this->numSessionsPercentile = $numSessionsPercentile;
}
/**
* @return float
*/
public function getNumSessionsPercentile()
{
return $this->numSessionsPercentile;
}
/**
* The approximate spend percentile of the player in this game. E.g., 0, 0.25,
* 0.5, 0.75. Not populated if there is not enough information.
*
* @param float $spendPercentile
*/
public function setSpendPercentile($spendPercentile)
{
$this->spendPercentile = $spendPercentile;
}
/**
* @return float
*/
public function getSpendPercentile()
{
return $this->spendPercentile;
}
/**
* The probability of the player going to spend the game in the next seven
* days. E.g., 0, 0.25, 0.50, 0.75. Not populated if there is not enough
* information.
*
* @param float $spendProbability
*/
public function setSpendProbability($spendProbability)
{
$this->spendProbability = $spendProbability;
}
/**
* @return float
*/
public function getSpendProbability()
{
return $this->spendProbability;
}
/**
* The predicted amount of money that the player going to spend in the next 28
* days. E.g., 1, 30, 60, ... . Not populated if there is not enough
* information.
*
* @param float $totalSpendNext28Days
*/
public function setTotalSpendNext28Days($totalSpendNext28Days)
{
$this->totalSpendNext28Days = $totalSpendNext28Days;
}
/**
* @return float
*/
public function getTotalSpendNext28Days()
{
return $this->totalSpendNext28Days;
}
}
// Adding a class alias for backwards compatibility with the previous class name.
class_alias(StatsResponse::class, 'Google_Service_Games_StatsResponse');
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